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Basalt V10 Character (360 and Topology)

V10 of Basalt has been achieved! and with a fresh coat of paint.
One of my best for clothing, I've spent far too long on this, including a sculpt of the guy himself, making it to 13 million vertices.
The retopology brought that down to only 5,429 vertices, my best yet. Every variant I create of this guy includes one semi-significant lesson I've learned in the process, and V11 will do the same.

Little show of the Topology

epic

epic

Another 360